The Elder Scrolls 6's release date is set no earlier than 2028 due to several factors. Firstly, Bethesda Game Studios has been very vocal about their focus on Starfield, their upcoming sci-fi RPG, which was released in September. The development team has been dedicated to this project, and only after its completion will they fully shift their attention to The Elder Scrolls 6. Additionally, Todd Howard, the director of the game, mentioned in an interview that they want to create a game that players will enjoy for years to come, emphasizing the importance of long-term support for the game1.
The lengthy development period has several implications. For one, it indicates that Bethesda is taking their time to ensure the game meets high expectations, considering the success of its predecessor, Skyrim. Furthermore, this extended development period allows for advancements in technology, which could result in a more polished and enhanced gaming experience. However, the long wait can also lead to increased anticipation and potential disappointment if the game does not meet fans' expectations.
In summary, The Elder Scrolls 6's release date is set no earlier than 2028 due to Bethesda's focus on other projects, the desire to create a game with long-term support, and the time needed to ensure a high-quality product. The lengthy development period suggests a careful and thorough approach to game development, but it can also heighten anticipation and expectations.
Todd Howard has described the technological advancements being incorporated into The Elder Scrolls 6 as a "huge jump" from their previous games. The game will utilize a substantially updated version of the Creation Engine, which will be a significant improvement over the engine used in Skyrim. Additionally, the use of procedural generation in the game's map design will allow for a much larger game world than seen in previous Elder Scrolls games. The engine upgrade will also be used to develop more complex AI, which will help bring the game world to life. Overall, The Elder Scrolls 6 is expected to have a far more immersive and dynamic world than its predecessors, with larger cities, unique settlements, and more realistic NPCs.
Todd Howard explained that using Bethesda's custom game engine for The Elder Scrolls 6 is "absolutely the best way to go" due to the type of games the studio typically makes and its support for the modding community. He believes that their custom engine allows them to create the games they envision while also fostering the creativity and contributions of the modding community.